Practice the decisions behind project delivery.
Civil Systems is an independent studio building browser-based simulations and field notes about project delivery and planning.
The tools put a decision in front of you, keep the constraints visible, and carry the result into whatever happens next.
A course or checklist can explain a concept. A simulation can make you choose with incomplete information, use limited time, and deal with the result on the next turn.
Interactive environments
Each tool turns a management or planning idea into something you can operate. Change a priority, commit a resource, or test an assumption and the state of the exercise changes with it.
Built for the work behind the credential
Critical Path is our first project: a state-based project-management simulation where schedule, cost, quality, team conditions, and client pressure move together.
It lets you practice decisions about schedule, staffing, risk, quality, and client pressure across a project that remembers what you did earlier.
Small tools with a clear purpose
The collection stays deliberately small. Critical Path covers project delivery. HexPlan explores regional planning patterns. Plats is a compact spatial-logic game.
The Field Index records the project-management ideas behind the tools, including where a simplified model stops matching live practice.
Critical Path is the main place to start. The other projects are intentionally quieter, each with a distinct way of making a system easier to work with.
Critical Path
A project-management simulation for practicing consequential decisions under live delivery pressure.
HexPlan
A planning system for working through patterns, places, and their relationships.
Plats
A small spatial game about arrangement, connection, and structure.
Open Plats ↗Keep working through the ideas.
The Field Index is the written side of Civil Systems: practical notes on project delivery, cost, schedule, risk, scope, uncertainty, and leadership.